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Old 11-29-2009, 03:00 AM   #320
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Slowly, as though awakening from a dream, you return to consciousness. Through half-open eyes you stare at a darkening sky and feel the cold waves of the Kaltesee lapping at your feet. Every inch of your body aches viciously--it is as if your flesh were one vast bruise--but at once you know that your body is intact and that, miraculously, you have escaped serious injury.’

You are lying in a cup-shaped piece of wreckage that was once part of the ironclad's bow. On the horizon there is now only one ship--the ironclad that first attacked the Intrepid. It is silhouetted against the wall of oily flame that marks the place where its sister craft exploded. The tide has carried you away from the carnage, and, turning your head stiffly, you see that the shore lies less than a hundred yards away.


I use Huntmastery + Principalin. Using my telescopic vision, I can see a troop of Giaks patrolling the banks and looking for survivors. I paddle away from the patrol.


Quote:

Night has fallen swiftly, but there is a full moon by which to see. It pierces the darkness and bathes the landscape in its ghostly, ashen light. The tide bears you swiftly towards a shingle beach that is littered with huge, sea-smoothed boulders. The crashing surf and the screech of predatory seabirds echo all along this barren coastline. It is an unwelcoming sound, cold and hostile, a fitting reflection of the land itself.

Ten yards from the stony beach, you slip into the thigh-deep foam and wade ashore. Although you can see no sign of enemy patrols, you keep your head low as you scurry up the beach towards the base of a sheer cliff wall. By chance you happen upon a narrow path that clings precariously to the side of the cliff-face as it zig-zags its way to the top. The climb is long and arduous, and by the time you reach the summit the weather has taken a turn for the worse. An icy, rain-laden wind whips inland from the sea. Its chilling bite is accompanied by sheet lightning that illuminates the landscape before you. The blue-white flashes reveal a vast, dead world of pitted spurs and crags, where every tree is petrified and every rock looks like a dead man's skull. You pull your cape close about your shoulders and set off towards a ridge that is peppered with dark hollows, hoping that one of them will offer some shelter from the coming storm.

Upon reaching the ridge, you discover that most of the hollows are merely patches of dark earth sandwiched between the honeycombed rock. The rain has become torrential, and you are beginning to abandon all hope of finding dry shelter, when suddenly your tracking instincts alert you to a cave-like opening at the far end of the ridge. You investigate and discover that it is indeed the entrance to a cave, one that is both wind and water tight and, to your relief, quite empty. You are now very hungry and must eat a Meal or lose 3 ENDURANCE points.

I use both Divination and Animal Control. I detect the lingering scent of an animal within the last 24 hours. I go in anyway. Forewarned, I keep watch while the storm rages, despite my fatigue, and I see the beast approach. I grab my bow and use it. I only manage to hit its shoulder and it lands, ready to take me out.



Egorgh CS 24, EP 30

It is 2x susceptible to psychic attacks. I roll a 3 and it takes 11 and me 2. I roll a 5 and it takes 14 and me 1. I roll a 2 and it dies. I took 5 total. I kill it and it’s large body and bulk are by the entrance, meaning it has sealed off most of the cave and making it warm, and providing a barrier to any animals wanting entrance. I curl up and go to sleep.
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