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Old 01-09-2010, 12:52 PM   #95
Balldog
Pro Rookie
 
Join Date: Jan 2002
Location: Macomb, MI
A couple things I've thought of recently, that only I probably would like anyway....

1) When you import a player in FBCB the player in that file are imported significantly better than the rest of the universe. Resulting in inflated stats and usually if you have a team that you imported versus a team that was game created you will almost always win. Also, free throw shooting for imported teams is way to good.

For example, I just imported this year's Ohio State team with last year's stats.

Dallas Lauderdale shot 47% from the free throw line last year, he imported at a 53 for FT.

We received all 72 first place votes in the preseason poll.

They went 40-0 and it wasn't close.

Code:
Ohio State Buckeyes 2009 Season Info Current Performance -------------------------------------------------------------------------------- Team Prestige: 90 Record Vs 1-50: 15-0 Season Record: 40-0 Record Vs 51-100: 8-0 Conference Record: 18-0 Record Vs 101-200: 11-0 Home Record: 15-0 Record Vs 200+: 6-0 Current Poll Rank: 1 Current RPI Rank: 1 Stat Rankings: -------------------------------------------------------------------------------- Points: 81.6 National Rank: 1 Conference Rank: 1 Points Allowed: 57.2 National Rank: 110 Conference Rank: 2 Rebounds: 36.5 National Rank: 9 Conference Rank: 1 Assists: 18.8 National Rank: 1 Conference Rank: 1 Steals: 4.8 National Rank: 70 Conference Rank: 7 Blocks: 3.5 National Rank: 7 Conference Rank: 1 Turnovers: 10.4 National Rank: 1 Conference Rank: 1 Fouls: 18.4 National Rank: 71 Conference Rank: 4 FG%: .469 National Rank: 1 Conference Rank: 1 FT%: .865 National Rank: 1 Conference Rank: 1 3P%: .381 National Rank: 3 Conference Rank: 1

I'm not sure what can be done here, anyway its small in regards to the big picture. I just remember spending a weekend creating some players then importing them and being disappointed how it turned out.

2) If possible, I think it would great if we could have some control over the parameters in which recruits are created. A modifier or something would be nice, ie - if I wanted to shrink the height delta overall. I'd really like to create a D2 or D3 mod and not get the D1 size.

This is a wishlist I suppose

Last edited by Balldog : 01-09-2010 at 01:24 PM.
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