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Old 05-11-2010, 10:25 PM   #292
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
This appears to be a bedroom for a cleric, and is quite lavish., Nothing appears to be here, so they all search. They go back up and take the left door, into the same room that the second door in the back goes too.

This is the storage for various clerical items, like candelabras, aspergills, and so forth. There are four holes in the ceiling. Alzar shoves his staff up one and out fly some killer bees. A Mist Ball from Dryshik takes them all out easily. The next hole has a bunch of gold fall to the ground in a sack. The third just has water. The fourth has a nest of a cockatrice, and as soon as Alzar sees it, he orders Dryshik to Mist Ball it. It fails its save and it is blinded for 4 rounds and takes 4 damage. They attack and kill it easily the next round with more than 30 damage dealt to it.

1000 gold

XP – 100 each

They search and find nothing. There is a door forward they take.

This is a library, and as they enter, Charles D’A,mberville tells them to shush., He can’t stand loud noises. Every little vibration seems to set him off. He thinks his sister is trying to get him to go t her grave and kill her again. Alzar checks the library for useful books and finds a few, pulls them down, and sees that the Amber handwriting is completely illegible. These books are all written by various Ambers, but none are legible. He leaves them.

They move into the next room and as they do, a ghost of Madeline D’Amberville flits by, yells at Charles, and begins to attack him. He launches spells at her. Alzar decides to avoid the confrontation and shuts the door to the library. This room appears to be the old vestry, a place where robes and such fill the room. Alzar orders a search. They find a secret door to the right and it opens easily by sliding it.

They arrive in a room with a man dressed in richly gilded plate mail and amber colored robes, wearing a cross of carved amber around his neck, and is kneeling and praying at a gold plated altar. He looks up as they enter and asks if he can help them. Before they can answer, he rises, and decides to fight them. He begins to cast a spell. Alzar sees it, and begins to cast his own – Charm Person. Simon lets a Hold Person spell fly. The men-at-arms are paralyzed. Charm is cast and Simon makes the save. A Mist Ball flies in and Simon makes the save. Megala, Aleigha and Estaish have used the round to close.

Next round, he wins init and casts Finger of Death at Alzar. Alzar makes the save (if he would have died, that would have sucked). Alzar throws the dagger. It misses. Megala misses Estaish misses and Aleigha drops her sword.

Simon wins and casts Silence on Alzar - success. He grabs the poisoned dagger and runs in for next turn. Megala hits for 2 damage and Simon makes his save. Aleigha hits for 5 damage.

Alzar stabs out and…misses. Estaish manages a crit for 16 damage. Megala misses. The guy casts Cause Serious Wounds on Estaish and he takes 16.

8/24

Alzar slashes again and miss. A Mist Ball flies in and he makes the save. Aleigha hit for 6 damage. Megala misses. He casts cure serious wounds on himself and looks a lot better.

He wins init and casts Cause Fear on Aleigha but she makes her save. Alzar stabs him for 2 damage and the poison takes, so he rolls a save and…fails, rolling a one. Simon Amber falls dead immediately. Alzar cleans the blade off with the man’s tunic, and discards the messy scabbard.

They search him and the room. He has:

Potion
Staff - Snake Staff according to Alzar
Broom
Ring

Nothing else is found, and they return to the vestry, and then the library. Charles is dead and the ghost of Madelaine is gone. They search and find a chest under the table with:

5000 gold
10000 copper
Shield

XP each - 500
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