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Old 05-17-2010, 10:22 PM   #411
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
He takes the corpse of the Iron Cobra and puts it in a Bag of Holding for later inspection.

The lecterns are not trapped and Alzar investigates the tomes. One is a spellbook, with not many spells in it. The other is a book called the:

Manual of Summoning Familiars – When read in its entirety just before casting Find Familiar or a similar spell, three possible familiars will arrive and spellcasters can choose which one they want.


That’s pretty valuable.

They take the stairs down and arrive in a large cellar. Before they can investigate the room five small luminous green clouds appear in the air, writhing like snakes and move purposely towards the group. A sling stone goes right through one – against can only be hit by magic.

A throwing dagger hits and kills one. Four left. Carum throws a dagger at one and it is hit for and dies too. A dark corner suddenly flashes and seven mores of the green shapes are made – 10 total.

They all arrive this turn, and Aleigha and Estaish draw weapons.

The whisps win init. Several attack various people. Aleigha takes 10, Estiash takes 6 and Alzar takes 1

15/34
16/51
20/32

The fighters all miss. Alzar casts Blastbones and throws one at the group. Everybody is hit for 6 damage.

9/34
10/51
14/32

And all of the whips dies at once. Alzar figures it was worth the trouble. They move to that patch of darkness at the end of the room in a far corner and it feels unhealthy. Alzar pushes into it with his staff and it hits something for 4 damage. He orders fighters to swing with their magic swords and they kill the Presence.

XP – 250 each

A Black Sapphire, 4000 gp, falls to the floor
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