Quote:
Originally Posted by JAG
Abe, what was the deal with the room I died in D1? Did you need an everburning torch not to fight in the dark? I assume the monsters were skeletons based on the description and that the exp one gave was equal to the skels we fought in the Barrow Downs room.
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I made this game harder due to the party mechanic, and we only lost two players due to rooms, so maybe I need to scale it up eve more next time. Harder also gave you more XP, which was faster acceleration. I don't mind finishing in four weeks though.
You entered one of the harder rooms on DLevel1 and you had an option to flee. Well, when you didn;t take it....