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Old 04-16-2013, 08:48 PM   #104
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
104


You approach the hallway and it twists a bit to the right before straightening again shortly thereafter, opening into a darkened kitchen. The kitchen is large, as it supplies the whole Keep Kythore. It is still being used by the current occupants and demonstrates that fact with items strewn about such as food and dishware.

There is nothing obvious back here, but the rear door to the pantry is open. You hear an odd thumping noise from there, and then it stops. You pause. What was it?

It begins again, and then stops quickly. Just a quick thump. You move a little deeper into the kitchen, trying to see into the pantry, but you cannot make anything out from this angle, and there is no light. With no windows in the pantry, you cannot see into there.


If you have a torch and tinderbox, you may light it and move forward – head to 43

If you prefer to just walk to the pantry without light, head to 71

Or you can ignore that room completely and just begin to search this one. Head over to 30

Or if you just want to leave here, head back to the large room at 133 and select another exit.
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Last edited by Abe Sargent : 04-16-2013 at 10:32 PM.
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