105
You are faced with 8 foes. These bandits have two trow, six are human.
Trow #1 – Combat ability 12, hit points 15, damage 1d6 with short sword
Trow #2 – Combat ability 11, Hit Points 15, damage 1d4 with dagger
Bandit Captain #1 – Combat Ability 13, Hit Points 9, damage 1d8 with sword
Bandit Captain #2 – Combat Ability 10, Hit Points 6, damage 1d6 with quarterstaff
Bandit #1 – Combat Ability 7, Hit Points 7, damage 1d4 with knife
Bandit #2 – Combat Ability 8, Hit Points 7, damage 1d6 with spear
Bandit #3 – Combat Ability 9, Hit Points 8, damage 1d4 with dagger
Bandit #4 – Combat Ability 8, Hit Points 6, damage 1d6 with mace
You might want to cut the numbers down a little. As battle begins, would you like to:
Cast Charm Person?
40 is for you
Cast Sleep?
70 is your choice
Whether or not you cast spells or use items, you will have to bring this to a close. You must slay or Charm/Sleep all eight foes. If you do,
139 is your destination.