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Old 11-30-2014, 11:30 AM   #60
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
We begin in the south west corner. If we can recapture Davion HQ, the power generator or the sensor control those are nice secondary targets. We have 16k resource points, enough for a salvage and a repair truck. I take a look at the map. Where are there likely to be choke points, repair bays, etc.


Alright my plan is to head north east and capture the Davion HQ. Then east and grab some resource buildings and retake the power generator. Then run my Cyclops across the eastern bridge to the sensor control and take it and grab some resource buildings to the far north east. We’ll move to the central bridge and defend. I could not find a single repair bay in two sweeps of the map. Maybe I missed it. Hold on, nope, one repair bay by the south of a bridge. Okay .


We circle to the northwest of their base and pull the forces from their defensive posture. I see at least two Starslayers. Flash takes some damage but we finish them and move back into their line of sight. A Partisan later we have taken the Davion HQ. Go East!

We destroy a Shootist and two Hetzers guarding the first resource building here and we finish them and take it. We keep moving east. Claymore has arrived in a salvaged armless Shootist. We take out a lance of tanks and a Razorback as we move and capture a resource building. 2 groups of powered infantry sneak out of building as we close to the power station. Two tanks and a Starslayer guard the plant, we brush them aside and recapture the generator.

I order Dagger’s Cyclops to sneak down the east flank and go across the river to capture stuff and the other mechs to move up while Claymore is defending in the back. I move my forces back west to the repair bay. Before I do, Meat arrives in the damaged Starslayer from here.

Dagger takes out an LRM Carrier and Harasser before hitting the river. She takes some damage from capturing an LRM turret base back here. She captures a resource building on her way to the sensor grid. Meanwhile we capture the repair bay and blow up some Hollanders and tanks in this large turret base on the north side of the bridge. I move into defensive positions after repairing the Starslayer and Zeus.


We capture the sensor control. There are a lance of mechs by two buildings in the back , so I look to pull Dagger back. She blows u[p a few tanks including a Partisan and I move her in the back area in the north. I salvage a Hollander that Nuke is in because it is missing no arms so we can have it fully repaired. Our repair bay is exhausted so I order in a truck. Nuke is completely repaired and ready to rock. Dagger pulls in from the far north of this area and rejoins our force, but not before taking a small base with two LRM Carriers and a resource building in the north west. We grab another one and a force is moving in from the northern edge.

I run out dagger to scout and its 5 vehicles. Nothing critical. Dagger solos the two LRM Carriers and three Vedettes. Now mech signatures break in so she runs back and gets a quick repair.


It’s a lance of 3 Sha Yus and a Lao Hu led by two attack copters. Our base and forces blast them and we salvage the Lao Hu and a Sha Yu. We move in on an assault mech in a defensive position to the north east. There is a Highlander and Aerospotter here. We destroy both before any air strikes can be called down and salvage the Highlander.

I repair Longshots Lao Hu as more forces arrive from the north east. But Dagger runs into the lance of Men Shen and Ravens before she hits the fore and they are moving to other bridge. That may be a problem later. Dagger pulls back to our base where we will wait the scouts.

They hav crossed the river and are into the city before we can finish off the Ravens and Men Shen. I order Cyclops to be repaired but she’s halfway done when the truck runs outta juice. I order a Starslayer ot go capture those now naked two resource building to a faaaar east.

Meat grabs the buildings. I salvage a Men Shen. I keep the last 10k in a back pocket, I don’t see any more buildings to capture. Alright, time to move in and grab these bozos. I send a mech to grab my foes’ attention and pull them to the south side of the bridge, hopefully. They destroy our sensor posts in the are. Rough. I move in Longshot’s’s Lao Hu because it has jump jets. .

I move in a lance behind her – the Hollander, damaged Cyclops, Mad Cat and Zeus. I want to pull people into this unit. We blast some Shootists, salvage a Shootist, Razorbacks and LRM carriers but we get bad news. Many more mechs are en route. I move back to our base pronto. Uh oh. Steel took serious damage in that exchange.

We were told they are mostly heavies so I order Longshot in the Lao Hu to move to the far east where 6 pings are. I can see them 4 Sha Yus and 2 Hunchbacks – not a heavy unit at all. Okay, we’ve pulled them and they are a short bit away. Well, that was rough in places but it worked and Longshot, with a damaged Lao Hu is still kicking.

Alright now a unit is coming down with one assault, two heavies and two lights. I order Longshot out again to pull them. It’s an Atlas, two Catapults and two Hollander.s Okay, we got this. We take out a Catapult before they hit the base and my wounded mechs blast the Hollanders we let live. Longshot took more damage, but we blast the Atlas and Catapult, with the aid of turrets.


But apparently that was not enough. Another wave? Blast. I don’t see anyone coming so I take all of my salvaged mechs minus the Hollander and move them south and then east. I left some tanks there, maybe I need to finish them. Meat solos a Harasser but we have a power up detected for a mech. Ah Ha! Out pops a Catapult. And then another. Uh oh. We finish these clowns and win the game



Begin with – 1 Lao Hu, 1 Zeus, 1 Mad at, 1 Cyclops
End with – 2 Shootists, 1 Hollander, 2 Starslayer, 1 Sha Yu, 1 Highlander, 1 Lao Hu

I also take these from the battlefield after

Atlas, Men Shen, 2 Raven, Starslayer, Catapult, 2 Sha Yu, Razorback, 2 Hunchback



Longshot is now elite – heavy mech specialist


Steel is now an ace – Assault mech specialist


We picked up some new pilots from the battle, - folks who lost their home or mechs and want to join us.
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