Quote:
Originally Posted by Raven
Probably more like (x1 + x2 + ...) - (z)
Where the left side is the cumulative effect of all doctors working on him, and the right side (z) is some negative impact of injury. So if not enough doctors are assigned to him, he could get worse (and potentially die).
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Right. I wasn't thinking it was a straight Doctor A has 10 skill and can heal for 10 health in one day. Obviously this is a dice game here (I assume) and there are modifiers coming into effect.
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