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Old 04-05-2015, 06:12 PM   #149
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Meanwhile, the ambassadors from Solvhavne have returned. Alzar has them shown to his throne room, where many are arrayed. They do not bow, and they do not talk. Alzar waits. Minutes pass. The throne room, with more than a hundred people, is dead silent. After ten more minutes pass, Alzar announces that since the ambassadors aren’t asking for anything, Solvhavne must be satisfied, and has them sent away, back home. They begin to protest and Alzar chides them for their lack of decorum. First of all, their ruler has no right to his subject. Justice is his to grant as he sits fit, and not their rulers. And secondly, their lack of respect just now demonstrates that they have no right to even ask, and they are tossed out of the country.

“Get ready for war folks.”

Two weeks later the assembled ruler of Solvhavne has arrived near the dominion with 6000 troops, many of the hastily assembled:

6000 troops, BR 74

Vs

Alzar’s forces: 800 troops, BR 129


Alzar meets them at fortifications just inside his borders that he has been preparing.


Bonus – Alzar’s forces are outnumbered 7-1. +80 for them.

Alzar gets: +35 for magical items, +10 for own domain, +10 for defense, +10 for morale, +20 for terrain of their choosing. Alzar gets - +85.

Result +60 difference. Here we go. 66 to…44 +82. Alzar’s force wins, they keep the field. Alzar loses 105 and they lose half of their force today. Alzar is not tired, and they are strong tired.

He orders his army to force march and…It works, but they are tired, and now moderately so. They force battle:

Numbers – Now 6 to 1. +70 for foe.

Alzar gets - +20 for their tired (but loses 10 for his) and then gets +35 for item, +10 for own territory, +10 for morale, +10 for a troop they’ve beaten before

Result - +70 for Solvhavne and +75 for his troops, again +60 for difference.


47 v 56.

Win by 51.

20% loss for Alzar vs 50% loss for them. Everyone is now fully tired. Having lost a full 75% of their fighting force, and going from 6000 to 1500 troops, they are forced to withdraw, head home, and sue for peace. Alzar only lost 15% casualties, the other are healed.

His Dominion get +20 confidence from the entertainment, +10 for stopping the Earthshaker, and +10 for defeating their foes in battle.

Alzar forces the Solvhavne Barony to give him some concessions to break off war. They end up agreeing to give him some minor trade agreements that end tariffs for all goods produced in his Country from their Barony, stuff like that.

He returns home a war hero and the Earthshaker has left to head out to the next place of entertainment.
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