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Old 04-19-2015, 12:25 AM   #263
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
On step 229 a Symbol of Spell-Loss, a hitherto unknown variant of the Symbol spell triggers and Alzar loses….(I roll randomly) Banishment.

Alzar continues up. As Alzar nears 300, suddenly a pair of wizards cast spells from outside the staircase. They are both invisible, and using Fly spells!

Level 24 Mage, Lathkoon – Currently has Fly, Protection from Normal missiles, used Invisibility 10’ radius to get 10 gargoyles up here that are now flying out to attack Alzar. Casting a spell at Alzar.

Level 22 Mage, Zelazel – Currently has Fly, Spell Immunity – Evocation, 10 bats flying in to attack, currently casting a spell.

Both have magical items on of various sorts.

They get their spells off before Alzar can respond. They agreed, before this, to see if they can just kill Alzar quickly and they are launching two sets of Magic Missile Spells. That’s 10d4+10.

Random.org the rolls and Alzar takes 39 damage.

39/78

Initiative . Man, Alzar wishes he had his Ring of Quick Action right now, but he doesn’t…8 vs 8. Whew, roll again. 4 vs 6. Better.

Alzar casts Time Stop. He casts Cleaving and then Maze on the one with the Gargoyles, since he looks like the more deadly one and…Alzar gets anther free turn so he casts Mordenkainen’s Disjunction on the one with the Bats. Time resumes.

The one with the bats, Zelazel, loses his magical spells and begins to fall. Lathkoon loses his protection spells and disappears for…2 rounds. Alzar orders the Griffon flies away to where the Mazed guy was.
The gargoyles have neared Alzar and can melee him next turn. Falling guy, Zelazel, casts Dimension Door and moves to the stairs, around 12 or so below Alzar.

1 vs 4. Alzar casts Wail of the Banshee and…7 gargoyles die, and all of the bats are dead save for one. His stalker moves to intercept the wizard and the remaining gargoyles miss. The wizard casts Dismiss and the Stalker is sent back home.

7 vs 6. Alzar takes 7 from gargoyles and the wizard casts Power Word Stun but it doesn’t work (Ring). He carves with his axe and drops two gargoyles and quaffs a potion of extra healing and gains 25 HP.

6 vs 2. The Mazed guy pops back in, right next to Alzar’s griffin. He casts Meteor Swarm and hits Alzar, the Griffin, the gargoyles, the one bat left, and the other mage for…everything is dead except the mage who took 19 and Alzar who took 23 after he made the save. Alzar grabs the Gem of Delusion from his belt and intones the command word. Both of his foes make their save. Lathkoon is immune to paralysis, so he’s just feebleminded for 2 rounds and Zelazar is stunned for…just 1 round and then feebled for 5,

7 vs 6. Lathkoon can’t do much, he’s feebled. Alzar casts Dispel Magic and…drops the Fly spell. He begins to fall.

2 vs 7. Alzar casts Finger of Death at the feebled Zelazel . He rolls a 4 and dies. Mr. Falling Mage cannot cast a spell. Now, if he had a potion to pop or something…He has one of healing one of speed, those aren’t working. He falls dead.

But, as the dies, Alzar sees the body disappear, teleported away. Alzar heads over to check the bodies and items:

Zelazel – Potion of freedom, 2 Potion of Healing, Button of Blasting, Helm of Telepathy, +3 dagger, Ring of Pro +2

Lathkoon – Wand of Cold (12 charges), Dagger +3, Rung of Pro +3, Ring of Fire Resistance.


Lathkoon’s remains are gone, Alzar grabs a few pieces of his flesh and such for spell components. Tomorrow he’ll memorize and use his Backtrace Teleport.
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