Quote:
Originally Posted by Chief Rum
CULTIST-- You are a villager but you are a wannabe wolf. You win with the wolves, but count towards the village for win conditions. You know the wolves' identities and their Hunter/Duke allegiances. You cannot PM a player like the others, but you can receive PMs. You do not have a natural Hunter or Duke ability, although you will be a member of one of those teams. You have the ability to act as a member of one of those teams as if you were The Blank (Hunter team) or Stuttering Sam (Duke team). If you are attacked by the wolves, you will join them.
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Quote:
Originally Posted by Autumn
I want to keep the Cultist in mind too. If the Cultist is a duke they're going to use their liberally because they know they won't hit a wolf, and aren't worried about dying themselves. If they have a role as well, that could be worse. If they're a Hunter, same thing, they won't worry about bad guys and don't really care if they kill themselves.
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Looks like we don't have to worry about the cultist using a duke/hunter power, since it doesn't seem like they'll get the ability.