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Old 02-11-2016, 11:46 AM   #67
Honolulu_Blue
Hockey Boy
 
Join Date: Oct 2000
Location: Royal Oak, MI
Quote:
Originally Posted by jeff061 View Post
I used double heavies up until I got psy operatives. Shred/grenades are key with all the armored enemies (side note, research armor piercing bullets and the shred cannon!) and holotarget is very useful. For Psy soldiers there may be nothing more handy than Stasis, but all the powers are great and Void rift is magnificent.

Also had all my specialists trained with a healer spec, just took 1 of them and respecced to offensive hacker. Haven't tried that out yet.

I don't have psionics yet. I can't wait!

I'm a big fan of the Offensive specialist. They are great against turrets and robots. And, even against non-robotic enemies, the automatic 2 point hit can come in /very/ handy when you have a really dangerous enemy with just 1-2 hit points left.
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Steve Yzerman: 1,755 points in 1,514 regular season games. 185 points in 196 postseason games. A First-Team All-Star, Conn Smythe Trophy winner, Selke Trophy winner, Masterton Trophy winner, member of the Hockey Hall of Fame, Olympic gold medallist, and a three-time Stanley Cup Champion. Longest serving captain of one team in the history of the NHL (19 seasons).
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