Glad to see you are still with us.
2256-57
2256.08.01 -- Agglor begins clearing another province of toxic kelp, with the goal of adding a new power plant.
08.07 -- Hydroponics Farm finished on Eskogg, and sets for an upgrade.
09.04 -- The fleet has finished its work in the Borbagon system, clearing out the last two known obstacles; a pair of mining stations. The Fist of Boojie will head to back to port(in this case, Saiph) and await a gradual trickle of reinforcements. There are presently no known hostiles in our explored space.
09.11 -- The latest round of debris analysis has completed our work on
Crystal-Infused Plating. We already have the more advanced type of this, but it's still one item off the board. Meanwhile, the next colony ship has been produced by Agglor Spaceport. Pursuant to the Inquisitor's instructions, we will now begin expanding beyond Saiph. The smallish ocean world of Khagaton III is next. This will take exactly the amount of influence(102) that we have remaining ...
10.29 -- The kelp has been cleared on Agglor, and a new power plant begun.
12.01 --
Deaconi Palmieri, administrator of the troublesome Kroll Sector, has increased to ***** skill. If I'm not mistaken, he is the first governor to reach that level of ability. Though his input is not often needed directly, he has a vitally important role in keeping the Collective from splintering.
Energy reserves continue to decrease, and for the time being new ship construction has been temporarily halted and the speed of colonization decreased. We are presently at 91 of 148 naval capacity, so we could definitely grow more but it's a healthy amount. We have 1323 of a 3750 max. remaining, but the monthly balance is -25. This includes two colony ships, with the one at Impal Tov almost finished with its work. There is also the matter of the infiltration operation in Andack which also sucks another 5 energy a month out of the budget. Reducing to one colony ship in operation at a given time, while returning the fleet to port, wrapping up the infiltration operation in a couple of years, and growing our energy capabilities where possible with new construction should all help reduce this issue. Not a problem yet, but it is periodically necessary to reduce our tempo of expansion in order to deal with the necessities of the Imperial economy.
At such times, extra minerals are shunted into expanding spaceports, so that our infrastructure is well prepared to begin production again when feasible.
12.13 -- Hydroponic farm upgrade complete on Eskogg. Agricultural products on the planet are now sufficient to complete it's growth.
2256.02.01 -- The large arctic world in the Impal Tov system, to be known now as Gabbog, has been completely established. It is our fifth and, for now, final core world.
04.09 -- It was just noticed by a sharp-eyed Architreuthis clerk that the system of Zeta Reticuli, near the Perj Sector, has within the last couple of months come within our effective sphere of influence. This is significant because it holds within it a second Troutstone. Our second construction ship, the Maggasch, makes its way there immediately to set up the required infrastructure.
05.08 -- Power plant finished on Agglor. Combined with the fleet returning home, the completion of the colony in Impal Tov, and so on, our energy deficit is now down to 6.51 per month. We need to get that into at least a small surplus but it's good progress.
09.11 -- A new colony ship is ready, and will make its way to the Quannagon system, a neighbor of Khagaton where a smallish arctic planet awaits. There will now be a pause as mentioned before building any more.
10.20 -- Power plant upgrade finished on Agglor, which is now up to date.
12.08 -- More inflitration setbacks continue.
