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Old 11-05-2016, 02:14 PM   #665
Brian Swartz
Grizzled Veteran
 
Join Date: May 2006
2296

2296.02.27 -- The Malcontent Slaves are using this conflict as a convenient time to cause trouble. Just working on smuggling more of their number out of the empire though, nothing too severe.

03.14 -- A dozen armies land on T'Sondek, a mineral-poor planet that was poorly defended. The Fist of Boojie can move on with only a couple of corvettes to ensure things stay under control; this will be over soon.

Omaggus is next, and two planets await us there.

03.28 -- T'Sondek is secured just as the Fist of Boojie reaches Omaggus. The armies there will rejoin us when they can -- there are still more than 20 with the fleet. A defense station, spaceports, and a couple of destroyers are all that's waiting -- this should be no problem.

04.27 -- The interstellar railroad activates again and another group of slaves is smuggled out of the empire. Price of doing business, basically.

05.01 -- We now officially have an energy shortage. I've never experienced this before in the game, but it turns out it's a BAD THING. The following are cut in half:

** Mineral Income
** Research Speed
** Shipbuilding Speed
** Army Build Speed
** Shield HP
** Weapons Damage
** Robot production

Yeah, we're not going to let this go. Orders go out for a field decommissioning of several ships. Fortunately, it's as convenient a time as it can be, as the Fist of Boojie has just reached Gluggaben, the first QSC planet in Omaggus.

05.07 -- The budget was in balance again. The unusable space debris now consisted of 4 cruisers, 6 destroyers, and 8 corvettes. The 4 battleships still remained, along with 14 each of the cruisers and destroyers with 16 corvettes from the original invasion fleet. More than enough for Admiral SirFozzie to finish the job, one would think. However, things will be slowed down for the next month, until new disbursements can be prepared. With the losses suffered in the war, the QSC Navy is now listed as 'pathetic' in comparison, so it should not be an issue.

5.11 -- The battle in Bion Dazat is over, and the ships there will move to rejoin the bombardment. A frontier outpost, defensive station, two research and one mining were eliminated.

07.08 -- Ground combat on Gluggaben begins, and the Fist of Boojie advances again, across the system.

07.22 -- Gluggaben is secure. With minimal ground defenses, these planets are falling like flies.

09.02 -- T'Tra Spaceport is down, and once again we will move in to secure the planet. At the same time, Orbital Hydroponics research has been finished. We won't invest in those until after the war, so as not to upset the apple cart.

The conquest is basically half over, though the QSC may fight beyond that point. Right now they are only willing to agree to a white peace or surrender of one of the smaller planets that we've taken. That simply will not do. The Vun-Okon have them at a stalemate on the other end of things. There are a few more destroyers around within scanning range, but nothing to pose a serious threat. Looks like clear sailing.


Research Director's Briefing: Dr. David Corperial

Again. A busy man he is in recent years, to be certain.

** Nano-Vitality Crops(Biology, 55 mo.) -- Unlocks the top tiers of Hydroponic Farms, IV & V(as a reminder, V can only be used on the imperial capital, Humboldt). More food being grown in the same space means more population and provinces available for research.
** Massive Glacier Removal(New Worlds, 9 mo.)
** Continental Colonization(New Worlds, 22 mo.) -- A fair number of these have been found, and they might be good terraforming candidates depending on how that turns out; Continental is the other 'decent' world type along with Arctic for our Architreuthis comrades.
** Epigenetic Triggers(Biology, 22 mo.) -- Unlocks Uplift possibility.

Dr. David Corperial, a little more diverse choice of options this time. You are on the clock: what say you?
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