Quote:
Originally Posted by Julio Riddols
Oh, I see.. I can use either CP or covers to improve 3* and up. I thought I needed both for some reason. That's good. Here in a couple weeks I think I will feel worthy of joining an alliance.
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Correct. The use of CP to add covers is analogous to how you used to be able to use Hero Points to do the same. Both are a "whale" function; it's just that you can't directly buy the CP you need to do that - at least not as 'cheaply' as you used to be able to buy 2500 coins to add a cover to a 4*.
It's a thing you can do if you're in a hurry to get a character up to full strength, but I generally do not recommend that.
The sooner you join an alliance, the better for your resource amalgamation. You'll get a daily ISO bonus (TROUT averages about 1200-1300, SQUID I run a tight enough ship that it's around 1800-1900) and, whenever anybody in the alliance spends $19.99 or more on a purchase (or buys/renews VIP), you'll get 1 CP just for being in the same alliance as them. It's not a gamechanger, but it's nice to have.
Also, alliance mates can send you teamups so you aren't just reliant on the teamups you earn from PVE/PVP.