View Single Post
Old 02-16-2017, 12:38 AM   #4
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Here’s my team:


Necrotasy
Purple kits with giant spikes
Motto – “Tasty Flesh!”
Logo – Skull with two coffins with skeletons in them on either side, vertical down.
We sign with Goblin Gambling

Stadium – Defendra

Starting Roster:

Claw, Werewolf
Fang, Werewolf

Thunder, Wight, 6, 3, 3, 8 Block, Regen
Lightning, Wight

Bok, Flesh Golem, 4,4, 2, 9, Regen, Thick Skull, Stand Firm
Dumtak, Flesh Golem

Tom Bone Marrow, Zombie, 4, 3, 2, 8 Regen
Leo Vigor, Zombie
Sextus Cain, Zombie
Algor Mortis, Zombie
Marcus Jointless, Zombie

2 rerolls

And there we are!

Now I am starting with all of my bashy players, not my squishier Ghouls. They are 7, 3, 3, 7 with Dodge. The problem is they are the only unit on my team without regeneration, and the only one with an armor of 7. That makes them very, very weak. I can add them later. Zombies are surprisingly durable, with 8 and regen built in, and we have a chance, if we buy a Necromancer, to get a dead player on our roster as a Zombie. But we do not get an Apothecary though, so all we get is the Necromancer and rising of the undead.

Future purchase will be Ghouls and Necromancers and Rerolls.


__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent
Abe Sargent is online now   Reply With Quote