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Old 03-21-2017, 05:51 PM   #34
SirBlurton
High School Varsity
 
Join Date: Feb 2007
It's.....ALIVE....

So, I decided to dive into trying the board game approach. I've been keeping my note book of ideas to try to make a dynamic field of cars - but decided the first step was to re-visit the "text only" conversion I'd worked on of the Red White And Blue racing board game.

After a couple days/evening of plunking around, I have the qualifying module mostly complete....I'm not really an expert at posting - I have screenshots but not sure how to attach them...will see if I can figure it out...



Here's a screen showing confirmation of track selection and driver set details:

Last edited by SirBlurton : 03-21-2017 at 08:33 PM.
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