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Old 02-24-2018, 12:40 AM   #929
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Alzar arrives at a Camp in the Secrets of the Slavers’ Stockhold, and can see the various slavers here. They are whipping a few slaves, and if Alzar does not stop the whipping, they will die, but he must deal with a physical challenge from the slavers. He figures out which of 10 bricks is the secret panel that opens to a button, that will free the shackles of the slaves, and then two archways rise from the ground and Alzar moves on.


This room is the home of the 22nd challenge. He has just transformed into a Devil Swine to face Alzar’s party here at the end of Drums on Fire Mountain, where this evil lycanthrope has used magic to set himself up as the king pirate and bandit in the Sea of Dread to step into the power vacuum made after Alzar dropped the slavers. The Devil Swine is giant, and his daughter, Maerie is behind him. Alzar must answer Maerie’s challenge, or face and slay the Devil Swine. He takes it on, and instead two archways open and Alzar heads through the ruby one.


The 23rd challenge arrives. Alzar steps into the Aarackocra aerie under assault from the evil demon ba’utun. Unless he solves their problems, the Aarakocra will be delayed and their aerie and village atop the great peaks will be destroyed! Alzar Is given a set of ten distinct but quick math riddles, and then answers them and moves on.


The 24th challenge gets here. Alzar steps forward. This is the pelota playing room of the Hidden Shrine at Tomoachan. Alzar must play palota against the greatest gamers in their generation, and execute a physical challenge doing so to defeat them He does, and at the end if the game, as his ball goes through a vertical hole on the wall, a door rises and two archways beyond turn red and green. Alzar steps into the red….

….and arrives at the 25th challenge. This is a subplane where Skarda’s Mirror dropped him and many others off and created a nasty dictatorial state that kept them under. But if Alzar can free them, they can even the score. Alzar has a physical challenge, then three more, and passes them. He opens up the fortress, and they escape! Two archways are behind them as they leave, and Alzar goes though the ruby one.
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