They move into the final area.
Alzar finds some unique items he’ll look at later that he thinks are really interesting:
Delaying Glass
Gauntlet of Life Theft
Skull of Prophecy
Vessel of Life Translocation
They find a small prison with 3 people loyal to the resistance and Nix, and Alzar frees them to return.
Alzar conjures a greater earth elemental and stores Blackrazor
In the first room, they find on the desk a Desk of Destinies, different than a Deck of Many Things, but in that genre.
Here are 12 Wights, that Alzar controls, and uses to flank and go in front of the unit.
More lava tubes await, and here are some guards, and Alzar tells them he wants to bring news of the deaths of the three false Keraptis usurpers and show the three cut heads. They cackle with flee and escort Alzar, who uses Mass Charm again.
Two, three, four rooms ebb by, with golems, Skin Puppets, and more in the way. More mold and moss is back here, and the warmth of the volcano has clearly encouraged massive growths. They pass and slay a mated pair of giant slugs easily.
They arrive at a great dining chamber and Alzar is greeted by the Keraptis here. He announces the deaths of the other three, and shows Whelm and places it in the table, and backs away. He returns their stolen property, and offers to serve the true Keraptis and bring back others.
Alzar prepares his forces against the 12 humanoid guards here. As the mage moves forward, Alzar grabs a lock of elven hair and casts Wail of the Banshee, and the charmed and guards here mostly die, but his other stuff (undead, werewolves, etc) are immune. They slay the rest and Alzar finished the mage with Power Word Kill. He cuts off the head and finds
Frostrazor
722 tomes of Sage Lore fungus
43500 gp of gems and jewelry
Keraptis Clone Spellbook #4
22000 gp of lab equipment
+2 Dagger
Robe of Stars
10 Darts of Homing
3 random iuon stones
Alzar animates the 12 corpses here as skeletons and returns to Nix
|