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Old 06-18-2018, 01:29 PM   #501
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
Quote:
Originally Posted by Critch View Post
I've been playing with a Gaia planet race too, the fungoid race that looks like a floating bag of gas. Gaia/Pacifist/Xenophile, I pressed the "Random Civ" button and thats what it came up with.

I got a little lucky too, once my Gas Bag single planet empire got to a reasonable size, the insects next door split into three parts and had a huge civil war. My empire got 1 pop of Militaristic/Xenophile insect refugees.

Over 100 turns later, using that 1 pop of Insects to build colony ships, my Empire is now 80+% Militaristic insects ruled by the Gas Bag elite on their single Gaia world. Luckily with both groups being Xenophiles and Full Citizens, there's never been any unrest.

The 2.0 patch has really improved the game for me, forces a slow expansion.

Yeah, I really didn't have any issues with it post 2.0 either. I think the pace
made sense.
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