Jan, 2310 – We’ll have to influence back Quender I
I order some Asteroid miners for the Procyon system
Feb – Planetary tech done, next is Environment Engineering to make more use of our Core Worlds for 4 months
I buy 3 Promethium to build Eyes of the Universe on my captial for 17 months This is a research booster and Galactic Achievement
Trade offer from Torians for 70 and my new tech for their open borders, techs called Emissaries to increase Dip, Space Weapons, Xeno Production to speed that and then Gravimetric Manipulation to speed up our vessels
I have a new policy, I grab Genetic Manipulation to increase by 2 my Intel of Leaders and then +10% growth
Mar – Asteroid miner built and used;
April – ditto; trade set up; I order Comm Starbase near Torians;
May – Environmental Engineering tech done, next is Orbital Mining for 4 months too.
Jun – I find the stargate to the next section un the north
Aug – Orbital Mining tech done too, next is Xeno Ag to increase our farming
I swap it with the Torians for their Technology extraction tech
Oct – We encounter the Terrans
I can choose a new cultural tradition:
Private Property Rights – Same as before.
Autonomy – Governors get +10 loyalty and +1 Policy Slots, I assume for Civs.
Self-Reliance – Citizens get +3 to their attributes
I grab Autonomy and open up Genius Grants - +1 research and -10% cash
Hoth Hostel defected to the Torians
Nov – Xeno Ag is researched, next is 3 months Energy Weapon Theory to open them up
Dec – Hoth Hothouse i order – Industrial district for 11, Food 19, and Money 16
I sell a find on the market for 600 cash
I order a Communications Starbase next to Altarian space
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