View Single Post
Old 03-20-2025, 11:56 PM   #357
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
We lose setup 5-11 on the 3rd toss after two ties. I set up at the top. I send my Awesome on top of my Schrek to protect it, so you’ll have to base it to kick my Schrek. I set up first to see where they go the TBT and then their Devastator is in the far right corner. Their BM in the left flank and everything not in the right with their Devastator and nothing else.

Turn 1 – We win init 8-7. I move 5 where possible. Their Demolisher moves first in front of my Stalker I base it but move 3. Do I move my Awesome 3 to base their Warhammer? I hold off. My Catapult bases it instead. Their BM Bases my Catapult’s flank, my Awesome bases it’s rear but only moved two. Our TBT bases it’s flank. I fire at their BM to try and help, but without the hole opening of a smash mouth guy it’s less likely. We go internal in it’s Rl it falls and blacks out. As does our Catapult but didn’t black out. Melee! Our Awesome destroys it’s RL and it’s legged!

Turn 2 – We keep init and win 8-2. They assign that move to the BM. Should my Stalker base their Brutus or stay near their Demolisher? I’ll wait but our Catapult rises and bases it. Their Demolisher moves and protects it’s internal flank and I base their Brutus. Our Awesome to their Warhammer’s rear and next to the Brutus too. Our TBT on their Vedette. So I want to take out that Demolisher with weapons and then the Brutus with melee. But the Demolisher turned it’s back to me, which only has 20 total armor combined, so I don’t want to overkill so I send 4 at it and then 4 at the Warhammer to try for an unlikely hail mary. I go overheat. Our Hunter destroys their Demolisher’s rear armor on the first salvo on it. Okay, dead tank!! Our first kill from, Vee 8! Our Stalker destroys their Warhammer’s LA and our Catapult hit it’s engine and gyro once each, it fell and we cracked the head a bit with SRms so he blacked out with 3 hits. Melee can we take out the Brutus? We all hit but no immobile or destroyed.

Their BM wakes up, ejects from the legged mech and they flee!

Salvage:

BattleMaster missing RL; See below
Warhammer 6L missing a LA and hit gyro and engine once each, blacked out pilot. See below

Demolisher - missing rear armor. I toss a 4 and cannot salvage

Can I fix the BM RL? Got one in LL form, other 85 tonners? Like the Stalker or Longbow? Got a LongBow one and I toss a 7 and it works, added! The Warhammer 6L LA? We fix the rest easily enough, on the 1st and 2nd tries. Got the arm in a 6L form, added!
__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent
Abe Sargent is offline   Reply With Quote