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Old 03-10-2005, 12:05 PM   #469
Ben E Lou
Morgado's Favorite Forum Fascist
 
Join Date: Oct 2000
Location: Greensboro, NC
Before y'all get to testing this too much, Clay posted this a few minutes ago in the Baseball Mogul Online forums...

http://www.sportsmogul.com/vbulletin...&postid=349820

Quote:
Originally Posted by Clay Dreslough
Agreed. The Yankees' Payroll is over $250 Million in 2005 (in real-life) but that doesn't make for fun gameplay. So we're scaling back the big-market payrolls in BB2K6 and will be doing the same in BMO when we update the code next month.

It's been argued that we added SOME of the realism to BMO (like big TV contracts for the Yankees) without adding the realism that helps small teams (like the luxury tax).

Good point, but we also left out things like merchandising (e.g. selling T-Shirts and Jerseys) where the Yankees do MUCH better than teams like the Royals. The fact is that in real-life the Yankees payroll could go over $300 million if they really wanted to.

So, for the health of BMO and BB2K6, I'm scaling this back. Now if only MLB would do the same...

Clay

P.S. Prospect talent is also significantly tweaked in BB2K6 and will be in BMO soon.
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