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Old 04-18-2015, 02:40 AM   #50
AlexB
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Join Date: Nov 2004
Location: Newbury, England
Quote:
Originally Posted by NawlinsFan View Post
So if some of the decision trees were simplified by using sliders; I.e. game planning decisions, would that make much of a difference from the users perspective? Can it even be implemented?

Don't envy Jim because we ask for an easier, intuitive solution but crafting something isn't easy and likely even more difficult to incorporate.

Anyway, I threw this together as an example.





I meant to post something similar but looks like I missedit off. This is a great idea, and could be even more simplified by making it like the preference draft screen - have a slider that ran from 'almost never' to 'almost always' for things like run on 1st down, run on 2nd and long, etc and let the game sort the percentages based on the combined slider preferences.
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