Quote:
Originally Posted by RendeR
My army/navy game has been streamlined a lot. There should be NO randomness at all in the final rule set.
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Randomness gets a bad rap. One of my least favorite games ever had no randomness, or nearly none. Spawn has plenty of randomness and people seem to like it just fine. This is why I talk about meaningful choices so frequently. Randomness can take away from meaningful choices, but there are plenty of nonrandom ways to take that away as well.