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Old 03-03-2013, 07:45 PM   #52
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
As Operation Bulldog swings back by Huntress on their way back to IS space, they pick up several units on Huntress. All of Task Force Serpent lifts off. Several units captured and absorbed Jaguar transport assets. We expect the clans to move in and take Huntress. There is nothing here to garrison.

There is a massive amount of salvage that the IS will share. Consider this – all of the salvage, mechs, and aerospace assets of one of the strongest clans are now absorbed, possessed, or looted mostly by IS forces. We get a chunk of that as major players in two campaigns Huntress and Nykvarn.


How are things allocated?



Victor brought 16 regiments of mechs to Huntress in relief of Serpent. Serpent had 11 regiments plus some companies and other forces.

So how does the salvage on Huntress work? The units that fought on Strana Mechty got their salvage from those battles, How do you allocate the massive amounts of salvage on Huntress from more than a thousand Jaguar units across both the garrison they had here plus the unit that retreated from the IS.

Victor makes several rules for salvage allocation, just for Huntress.


1). Bondsman taken in combat or battle or after, are to be kept with the group that took them.
2). All units destroyed before the landing on Bulldog forces on Huntress are split among the Task Force Serpent forces, to help rebuild them. Many of the 80% destroyed mechs Serpent had are reparable, and salvage will help the rest.
3). All units destroyed in 1:1 engagements go exclusively the unit that engaged them.
4). Any unit that split battle with other units splits the salvage along the percentage of mechs lost (so if unit A lost 15% of their mechs and unit B 10%, then B would get 40% of salvage to A’s 60%).
5). Tech assets captured are divided evenly among all combatant units.
6). Anybody who won a Trial of Possession gst to keep what they captured
7). Aerospace Fighters and assets follows all of these rules, and can only be split among nations or units that brought their own.

So we get to keep all of the salvage from our battles on Huntress, plus we get some techs and support assets.


On the way back, the quartermasters are busy overtime overseeing everything. What generally happens is that salvage from one mech in one unit is traded to another with the chassis and combined to fix up the mech and restore it to functioning order. These trades and fixes are done all over the place, and DropShips move from ship to ship at each jump point on the way back and transfer various assets to each other. We also trade some parts of IS mechs we lost with others to fix some.
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