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Old 04-25-2015, 08:17 PM   #320
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
There is a great cavern here that was widened by hand, and is huge – big enough to have giants. In fact, there are six stone pillars all female giants here.

Meanwhile a tall, carven giant is here, protesting their arrival. Alzar sends the controlled Bronze at it and then conjures an greater earth elemental while it is distracted, followed by an Invisible Stalker. He damaged golem dies quickly and Alzar has the summoned creatures join the assault. The giant takes 15 damage from a elemental punch and then retreats to the next room and casts Wall of Iron, and seals themselves off.

Alzar grabs his forces, summons some shadows and a pair of earths from the Stones he has and then lobs a Dispel Magic at the Wall and brings it down

In this room is forge, a giant, a oard, and its two tigers. They aren’t golems, but instead are robotic tigers. Alzar has the force concentrate on the dangerous giant while he heads in to take out the Oard.


Initiative.

4 vs 9. Alzar casts Power Word Kill and drops the Oard. The giant takes two hits for 22 damage. Then it smashes the Stalker dead, and the tigers bite Alzar and hit hit for 13 damage (they are immune to the Cloak’s effects)

3 vs 2. They hit Alzar for another 16 and the giant misses. Alzar casts Time Stop, then drops Maze on a robot, and then Finger of Death at the giant. Maze works, Finger…15 rolled, sorry. Living giant. The elementals hit the giant for 19 more.

5 vs 7. Alzar attacks a Tiger and…hits for 28 damage. Alzar takes another 14 and the giant connects with an elemental for 20. 5 vs 8. Alzar kills the robo-tiger and the giant takes 22 from two hits, then smashes and kills the elemental.

6 vs 7. Alzar casts Vampiric Touch on the giant for 22 damage and the giant then takes some elemental damage and dies. Alzar takes the Mattock of the Titans it was using as a weapon.



Alzar checks the forge, and on the oard finds:

Ray glove
Fireball Gem

He takes the dead robo-tiger and the other one comes back from the Maze, kills and take sit.


There is a Forge of Power in here, the relics used by every dwarf-hold. After rescuing one early in Pandius in Hammerhelm, he knows it. A door to the south heads to some dwarves that were driven back underground by the giant and the oard. They return to the chamber, collect the Forge of Power, and the first dwarf hold begins here.

Alzar has now stopped the enemy here as well.

He rests the night, the Captain is now a hero, and memorizes new spells, and then uses the Cube again.
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