View Single Post
Old 04-29-2015, 04:22 PM   #343
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
They arrive at the Hall of Peace, and here the enemy has chosen to set up their defenses from below. The final leader is here, organizing a variety of guards, acolytes, and such. All of the remaining people from levels 3-6 are here:

3 people in powered armor, including the last leader
10 guards
4 acolytes
Norn, a cyborg
4 draco lizards as pet/guards

Norn has an autocannon blaster that is plugged into the main circuitry and can fire twice a turn and dole out a massive amount of damage.


Initiative

4 vs 9. Alzar casts Death Spell and…6 guards and 2 lizards die. Weewak charges in. He orders the Stalker to cover, and people can see it. Blasters ignite Alzar for 23 damage (no illusion with the Cloak) and the autocannnon nails the Stalker.

Alzar - 57/79

8 vs 3. Alzar takes…..24 from several hits. Norn kills the Invisible Stalker with the autocannon. He grabs the Gem of Delusion from his belt and uses it. A flash rings out and everyone (other than Norn and Weewak and the people in powered armor) save and if they fail or make it, they are stunned and then enfeebled for a few rounds each. Weewak tears into a powered armored defender for 14 damage.

34/79

1 vs 8. Alzar summons a greater Earth Elemental who is blocking the line of sight. Weewak finishes the damaged dork. Others fires and the Elemental takes some hits and Weewak takes some from Norn.

9 vs 3. They carve out some damage again. Weewak took 13 and the Elemental some more. Alzar conjures a normal Earth and advises Weewak to pull back from behind the Earths and he does.

2 vs 5. Alzar’s axe is out and he take down one, two guards. Weewak blasts a draco lizard, who is finished by the elementals, and they take out the stunned group before they can recover. The final leader orders a general retreat. And Norn covers for them, moving into the breach.

3 vs 2. Norn hits Alzar for another 10 damage. They smash-hammer Norn to death, and then fire weapons at the retreating two powered armored folks, and they both drop after two turns.

They have cleaned up the rest of this place


8 hand blaster
2 heavy blaster
3 damaged power armor
1 blaster autocannon

Alzar and Weewak and the elementals spend the time recuperating, and fixing his various wounds and searching the last three floors, all smaller.
__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent
Abe Sargent is offline   Reply With Quote