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Old 12-05-2005, 08:26 AM   #94
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
Quote:
Originally Posted by Vince
What makes you say usually early? By sheer probability, it's unlikely that the seer would ever get lucky early. It's happened a few times, but you're talking a 4/15 chance (absolutely TOPS...probably more like 2 or 3 in 15) chance of hitting a bad guy (change 15 to whatever the total number is in this game -- I'm a little drunk and a lot tired right now). I still think that jail votes before we get very far in the game are not helping the villager (noble) cause.

Either way, I'm glad this has sparked some debate -- I like hearing what other people have to say about this, because this is a fairly significant point in this game. Keep discussing! st. cronin -- I'd be happier if you gave a reason why you agreed with dubb that the Jail is a good thing for the villagers...even if you just want to mention that what dubb said is a good idea. What part of what dubb said is a good idea, and why do you agree with that part of his argument?

Basically, I am all for keeping nobles alive as long as possible. I sort of see the point about how lynching puts more pressure on people, thus giving more info to go on. otoh, voting data wasn't very helpful in the last game we played, and we just kept lynching innocent people over and over.
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