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Old 12-04-2017, 06:59 PM   #305
Brian Swartz
Grizzled Veteran
 
Join Date: May 2006
** Note that I Corps will be handling the action at Thoroughfare Gap; II Corps went out last time, and III Corps is still going to be the weakest.

Command Briefings

Army Structure

I Corps(BG James Stewart, 90%ish)
** Wagner
---- Race(Infantry, Springfield M1855)**
---- Scales(Artillery, 10pdr Ordnance)**
** Durrell
---- Kemper(Infantry, Lorenz)**
---- Hoke(Infantry, Springfield M1842)
---- Birney(Carbine Cavalry, Smith)*
---- Seymour(Artillery, 12pdr Napoleon)**
** Loomis
---- Moody(Infantry, Springfield M1842)*
---- York(Infantry, Harpers Ferry M1855)**
---- Pease(Infantry, Springfield M1842)*
---- Wright(Artillery, 12pdr Napoleon)*
II Corps(BG S. Heintzelman, 60%ish)
** McCook
** Liddell
** Church
III Corps(MG Ulysses Grant, 15% or so)
** Lawton
** Ferrero
----- Baldwin(Shock Cavalry, Palmetto M1842)
** McClellan

I Corps

Wagner's Division

Race's Brigade

Col. Gregory Race is at 81% and returns to action.

Alter Ego: Coffee Warlord

Men: 814
Experience: **, 0% to ***
Perks: Endurance Course, Marksman Training

Efficiency: 50
Morale: 65
Stamina: 57
Firearms: 70
Melee: 25

Weapon: Springfield M1855

$36-37 per veteran, not including the weapon. There aren't many in the armory right now so after the first 25-30 you'll be paying almost double that. No room for rookies so there really isn't anything to decide here; as many vets as I can manage.

Scales's Brigade

Lt. Col. Wade Scales is also back, still at 93% to promotion.

Alter Ego: Qwikshot

Gun Crews: 14
Experience: **, 20% to ***
Perks: Physical Training, Tactical Training

Efficiency: 57
Morale: 88
Stamina: 61
Firearms: 80
Melee: 14

Weapon: 10pdr Ordnance

5k per veteran crew, $1.7k(weapon price) for rookies. Two more to max out at 16 for the current experience level.


Durrell's Division

Col. Rafael Durrell appears to be roughly 80-85% of the way to getting his general's star. It shouldn't be long now.

Alter Ego: ntndeacon

Col. Kemper -- 877 infantry(Lorenz, **, 0%)
Maj. Hoke -- 1625 infantry(Springfield M1842, green, 51%)
Col. Birney -- 590 carbine cavalry(Smith, *, 74%)

Hoke is maxed out and Kemper is locked in to all veterans to maintain perks, Birney as well to stay reasonably close to the next level. I don't see any real choices on these three, unless you want to hold Birney where he is and use the money on other units(750 is the cavalry max, so he's not far away).

You'll be getting a new infantry brigade, but there aren't any real decisions to make there either until they and Hoke get some experience.

Seymour's Brigade

Lt. Col. Walter Seymour is a lot closer now, 80% of the way to full Colonel.

Alter Ego: DavidCorperial

Gun Crews: 15
Experience: **, 3% to ***
Perks: Logistics, Gunnery Training

Efficiency: 44
Morale: 81
Stamina: 50
Firearms: 86
Melee: 16

Weapon: 12pdr Napoleon

Most accurate artillery in the army and best defensive unit for sure. One more crew will be added unless you request otherwhise. Since we captured Napoleons in the last battle, the price is down to a little under $3k.


Loomis's Division

Col. Adam Loomis continues to progress slowly; he's halfway there now, perhaps just a hair over. One wonders if the war will end before he gets his star.

Alter Ego: chesapeake

** Col. Moody -- 1449 Infantry(Springfield M1842, *, 63%). Still looking for that weapon upgrade but with the new units coming in he'll probably have to keep waiting. There are nine other brigades in the army with similar experience and outfitting. It's a long queue, though you are at least near the top of it here.
** Gen. York -- 1209 Infantry(Harpers Ferry M1855, **, 0%). Still the only unit with this weapon, and rebuilding continues.
** Lt. Col. Pease -- 2000 Infantry(Springfield M1842, *, 0%). Maxed-out, and the only way they will improve from here is by increasing their abilities. Not good enough to justify a weapon improvement.
** Gen. Wright -- 18 Artillery(12pdr Napoleon, *, 82%). New crews are $2200 each(veteran). One more will be added with a captured gun from the last battle, barring objections.

You are already at the minimum for infantry, so you can choose any brigade type for your new unit; make it more well-rounded with cavalry or skirmishers, or hit harder with another one of the other kinds. Up to you.


II Corps

Nobody left here right now. One brigade did get a promotion from the last battle.

III Corps

Baldwin's Brigade

Lt. Col. Bryan Baldwin is wounded; Wade Siegfried is the caretaker.

Alter Ego: tarcone

Horsemen: 264
Experience: Green, 66% to *
Perks: None

Efficiency: 11)
Morale: 30
Stamina: 15
Firearms: 17
Melee: 20

Weapon: Palmetto M1842

No spare weapons, and the III Corps continues to rebuild. $53 each for veterans, $40 of which is the weapon and the horse. Rookies wouldn't save much money anyway.

Thoroughfare Gap is up next; make your choices. 10 brigades here, so at most two divisions will be going in from I Corps. Always a guessing-game who fights and who doesn't in these situations. Once again, our two active division COs(Durrell and Loomis) are reminded to note the situation with the new brigade that will be added to your commands.
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