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Old 12-22-2017, 10:34 PM   #346
Brian Swartz
Grizzled Veteran
 
Join Date: May 2006
Command Briefings

I've thought about how to approach the next couple of battles. Since they are both on the same day, I don't think it's reasonable to send III Corps out for both. Their strength in numbers would be most useful in the larger skirmish, so we'll switch gears and head to South Mountain first. Current estimates are that they will outnumber the enemy a bit even before considering reinforcements(though artillery is another matter, favoring the rebels currently). It's still a quite inexperienced Corps but we'll rely on numbers to carry the day. This will both allow the other two Corps to recover their strength more before going out again, and also give them the advantadge of weakening/diverting the force they'll eventually face at Crampton's Gap. I think this gives us the best reasonable approach to the next couple of battles ahead of Antietam.

Army Structure

I Corps(MG James Stewart, 5%ish)
** Wagner
---- Race(Infantry, Springfield M1855)**
---- Scales(Artillery, 10pdr Ordnance)**
** Durrell
---- Kemper(Infantry, Lorenz)**
---- Hoke(Infantry, Springfield M1842)*
---- Pease(Infantry, Re-Bored Farmer)*
---- Birney(Carbine Cavalry, Smith)*
---- Seymour(Artillery, 12pdr Napoleon)**
** Loomis
---- Moody(Infantry, Springfield M1842)*
---- Finegan(Infantry, Harpers Ferry M1855)**
---- Pease(Infantry, Springfield M1842)*
---- Gary(Infantry, Springfield M1842)
---- Wright(Artillery, 12pdr Napoleon)*
** York

II Corps(BG S. Heintzelman, 80%ish)
** McCook
** Liddell
** Church
** Hagood
III Corps(MG Ulysses Grant, 15% or so)
** Lawton
** Ferrero
----- Baldwin(Shock Cavalry, Palmetto M1842)
** McClellan
** Toon

I Corps

James Stewart has been promoted to Major General! All I Corps officers, which is most of you, are directed to put in your two cents on what perk he should choose. Note that division COs will have their opinions be given somewhat greater weight. Stewart's first perk was pre-selected as Tactics(+5% speed) when we started the game. The new options are:

** Artillery Specialization(+5 Firearms/+5% Accuracy/-5% Reloading Time)
** Infantry Specialization(+5 Melee/+5 Firearms/-5% Reloading Time)
** Cavalry Specialization(+5 Melee/+5 Firearms/+10% Charge Damage)

Each applies only to units of that specific type(Artillery/Infantry/Cavalry).

Wagner's Division

Race's Brigade

BG Gregory Race is at 19%. Next step for him really is getting his own division; he's fairly close to the top of the list in terms of that happening, but there are still a few ahead of him due to 'general glut'.

Alter Ego: Coffee Warlord

Men: 589
Experience: **, 16% to ***
Perks: Endurance Course, Marksman Training
Last Battle: 2nd Bull Run(287 losses, 614 kills. Not bad)

Efficiency: 57
Morale: 73(+5)
Stamina: 60(+1)
Firearms: 74(-1)
Melee: 25

Weapon: Springfield M1855

$39 each for veterans(not counting the weapon, you'll at least get some of those for free). Can take on up to 81 rookies while maintaining second star; That would reduce the price to $34-35 each. Not a big difference at this point; of course you are the one who chooses whether it is worth it.


Scales's Brigade

Col. Wade Scales progresses to 20%.

Alter Ego: Qwikshot

Gun Crews: 15
Experience: **, 39% to ***
Perks: Physical Training, Tactical Training
Last Battle: 2nd Bull Run(0 losses, 223 kills. Actually one of the lower kill numbers for them in the war).

Efficiency: 60(+2)
Morale: 99(+8)
Stamina: 66(+4)
Firearms: 89(+5)
Melee: 14

Weapon: 10pdr Ordnance

$5250 for veteran crews. You can take on up to two more under the command-efficiency limit; the money's likely to be available for one if you choose it. No reinforcements are needed since there were no casualties. Also worth noting that you've maxed-out morale; fighting efficiency and stamina are the only things that are really going to get much better. Could also campaign for a different weapon.


Durrell's Division

BG Rafael Durrell has received his general's star, and is a percent or two towards the next one, not much progress there yet.

Alter Ego: ntndeacon

Col. Kemper -- 554 infantry(Lorenz, **, 12%). 26 losses, 157 kills in limited action at 2nd Bull Run. Small size of the brigade contributed; have to be more careful without there being enough men.
Lt. Col. Hoke -- 960 infantry(Springfield M1842, *, 10%). 387 losses, 252 kills at 2nd Bull run. Promoted to * status!
Lt. Col. Pease -- 715 infantry(Re-Bored Farmer, *, 15%). 255 losses, 228 kills at 2nd Bull Run.
BG Birney -- 329 carbine cavalry(Smith, *, 91%). 98 losses, 77 kills at 2nd Bull Run.

Aside from the usual vets/rookies call, there's also the matter of what perks to get for Hoke & Pease's brigades. It's the usual choices: Discipline Training gives morale, Endurance Course gives Stamina and Speed, both increase efficiency. Also, Pease at least is in line for a new weapon; any * brigade is good enough to be given something better than a Farmer. There are enough Lorenz's available that we can go for two brigades with them again, but not three. At least one of the units will need to make do with something else long-term. Either way, I'd say 2nd Bull Run was a good one for your division overall, though Birney has really taken a hit the last couple times out.

Seymour's Brigade

Col. Walter Seymour is a full Colonel, and stands at 18% towards General rank.

Alter Ego: DavidCorperial

Gun Crews: 17
Experience: **, 13% to ***
Perks: Logistics, Gunnery Training
Last Battle: 0 losses, 112 kills at 2nd Bull Run. Only at one of the minor skirmishers did they record a lower total, but of course they were late arrivals.

Efficiency: 45(-2)
Morale: 87(+3)
Stamina: 52
Firearms: 91
Melee: 16

Weapon: 12pdr Napoleon

Gained enough skill to make up for the rookie additions, more or less. We currently have 10 Napoleons in the armory, and will be looking to use them either here or in equipping a third brigade with them. However, you are maxed-out in terms of the command limit so there doesn't appear to be much unless you want a different gun or something.


Loomis's Division

Col. Adam Loomis is the only division commander who hasn't been made a General. About 70% now. I think he'll get there eventually. I hope.

Alter Ego: chesapeake

** Col. Moody -- 1547 Infantry(Springfield M1855, *, 77%). 6 losses, 501 kills at 2nd Bull Run. Was positioned well in mop-up duty, but that's still darned impressive.
** Gen. Finegan -- 907 Infantry(Harpers Ferry M1855, **, 8%). 452 losses, 363 kills at 2nd Bull Run. Not real impressive for one of the elite brigades, and they didn't improve a whole lot.
** Col. Pease -- 2000 Infantry(Springfield M1842, *, 25%). 458 losses, 683 kills. They were involved in some pretty heavy fighting, improved in all categories, most notably morale(up to 47, basically doubled).
** Lt. Col. Gary -- 1262 Infantry(Springfield M1842, green, 78%). 546 losses, 232 kills. Eeek. Those who survived are now just half as incompetent as they were before.
** Gen. Wright -- 19 Artillery(12pdr Napoleon, *, 93%). 22 losses, 259 kills. Wright was caught in one of the surprise rebel ambushes near the southern flank. Got out of trouble reasonably quickly, but almost $2k will need to be spent on reinforcements. Can increase up to the max, and given the extras, this is a good candidate for an additional gun on top of the replacement men if desired.

II Corps

A few brigades to promote, and 2nd Division was among the hardest-hit by 2nd Bull Run. They, uh, have only two brigades left. Who recorded almost 1300 enemy casualties between them. Heroes, every last man.

III Corps

Baldwin's Brigade

Lt. Col. Bryan Baldwin is back in action. 24% to promotion.

Alter Ego: tarcone

Horsemen: 328
Experience: Green, 86% to *
Perks: None
Last Battle: 84 losses, 8 kills at 2nd Bull Run. That's, uh, really bad. Can't sugarcoat it really.

Efficiency: 12(+1)
Morale: 40(+12)
Stamina: 17(+2)
Firearms: 17
Melee: 20(+1)

Weapon: Palmetto M1842

Didn't learn anything skill-wise, but they are more seasoned. Vets are $27 here(without the weapon cost), rookies $10. Still the same story; this brigade needs to push for a promotion perk before much can be changed.

Lots of resources, so this is an important set of orders. We're back into the 'normal' vein of investing some resources in most brigades and going for a broad, gradual improvement here. I Corps officers are reminded to vote on their Corps Commander's perk; everyone is reminded to consider emphasis and reputation options. I think Wednesday evening the 27th would be a good time to resume here. Enjoy Christmas ... but don't forget to put in your two cents here. We've got the initiative back, perhaps, but will need to fight hard to retain it.
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