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Old 12-23-2017, 08:32 AM   #146
GoldenCrest Games
High School Varsity
 
Join Date: Jul 2016
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Man, the development PC is really groaning under the weight of the new stuff I've implemented. (in design, not even run-time!)

Might be time to invest in a new toy!

Good news is that the 400+ plays that are loaded didn't kill the engine. I was a little worried what would happen when all the plays were loaded into memory. Poor design decision, but we're way past the ability to redesign the play system. That's probably high on the list for the next version. (or a future major update)

We're about a day into programming hammertime, and it's looking pretty good. I feel like I'm still on track to be able to play full-featured seasons and offseasons by Jan 5. All the systems are drawn up with the screens laid out. It's just code-monkey time to get them all to work together.

So far so good!
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