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Old 12-26-2015, 01:54 PM   #28
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
#13. Invisible, Inc
Klei Entertainment
2015
Turn Based Strategy





Oh yes. Turn Based squad and movement and such became areal thing in the post-XCom gaming world. Some games got it right by ditching the sci fi and such and hitting up the tactics from another angle (like Jagged Alliance 2). Other games will hew a lot more closely to the influential and popular games.



What sets Invisible, Inc apart from a lot of the pack is the simple fact that they game is both well designed for tactics, and there are a lot of options, a good UI< and yet its pretty simple and elegant. a lot of games forget to really focus on the UI and wind with with a clunky mess. (Like Jagged Alliance, Flashback).

This game is set in the future, with a strong cyperpunk feel. Quite ironic given the game that just hit before. But it's just sci-fi, no major elements of fantasy. Anyways, you are a private intelligence agency, and someone has just burned all of your assets. Your AI will expire after 72 hours, so you have to prepare and launch your mission, to find out what happened, and to gather needed supplies, intel, and more.




Of course you'll need to level up different agents, and get the right boosts and supplements and mods. Armor and weapons? Check.



The result is a turn based game that actually has stealth elements to it as well. That's a pretty interesting addition. For example, the UI shows the way guards are facing, and which squares are covered. The fusion of a real time stealth genre with the mechanics of a turn based one actually work quite well, and the game is strengthened as a result. If you've never heard of Invisible Inc, well, then get ready for fun time. THere was a new DLC released last month which is pretty kicking as well.

Stealth on!
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Last edited by Abe Sargent : 12-26-2015 at 02:12 PM.
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