Quote:
Originally Posted by Narcizo
Pretty radical having just the one starting baddy. Particularly if you think there is a vampire and a were-something role in there to match the villager roles. The rules/flavour seemed to suggest that conversions would happen early in the game. I think bad guy counting isn't going to be a very productive avenue this game (did I say that already)?
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Yeah, well, this is an Abe game, so radical is the new normal.
I agree though there's probably at least a couple bad guys, maybe who can't communicate. Vampire, werewolf, insurance agent.