View Single Post
Old 05-01-2010, 11:55 PM   #137
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
The second day dawns. Alzar has leads. He memorizes all of the same spells as normal, but grabs Speak with Dead for today, instead of Blastbones.

The tension of the riots has largely subsided. Alzar goes to the waterfront to investigate what he can about the Blue Mead Tavern and the two murderers. As he reaches a few areas nearby, he spots a large number of beggars escorting a noble in Torenescu colors from a ship, and several people looking like they are about to ambush him. Alzar can ambush, watch, leave, or take out the ambushers.

He notices that one of the ambushers in the light is wearing a Veiled Society hood. He sends Megala up to a roof for a better view. There are three ambush spots. Alzar gets behind one just as the Ambush starts, and Sleeps the 5 fighters here.

XP – 75

Now there are just ten fighters against ten beggars and the Torenescu. Just to make sure, he has Megala swing by and sees nothing.

There is a guy in the back ordering the other ten around. Alzar makes for him. A charm person spell is sent, it fails though. The guy feels it, turns around, grabs a mace, and moves to fight Alzar. Alzar spends the round unfurling his staff. The cleric casts Light on Alzar’s eyes and it succeeds in blinding him! Alzar has blind fighting and is just fine! (Plus he can still see through Megala’s eyes).

Alzar is hit by the mace for 10 damage from this cleric. That’s way more than normal.

18/51

Alzar misses and drops the staff. He orders Megala in to attack. The next round the cleric misses, and Megala claws him and he falls asleep. Instead of killing him, Alzar grabs his staff and binds it back up. He searches the body and finds a mace, gauntlets, and other stuff. He strips the cleric of these items, holy symbol and more.


XP - 100

The beggars and Simion are finished with the veiled society men, who are fleeing. The sleeping ones are bound, and they are interrogated. This cleric has red hair and confesses to killing Lucia. The constables are considering closing the case, but Alzar has concerns, since the orator from last night said it was someone else.

He goes back to the bed and learns new spells for the next day. He is healed a bit by cleric allies of the constables who cast two Cure Light Wounds on him.

Alzar gets them constables to agree to cast Speak with Dead, and he does, talking with Lucia. She claims that she was killed by the Radu house. They go back and find some letters in the blood that spell RAD, and back up her claims.

33/51
__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent
Abe Sargent is offline   Reply With Quote