There’s nothing else in here. They head back out and find another hall of stone columns, followed by two doors as the corridor bends to the left. The doors are barred, not locked. Zombies open the first door and this is a prison, with ogres trapped, for some reason. The two ogres in this cell immediately attack the zombies. Alzar orders the crew to attack back.
Two zombies die, and both ogres bite it. There is nothing in here, it was a jail.
The next door is identical. They get weapons ready, throw it open, and 4 more ogres are in here and attack. Three more zombies die.
5 zombies left
Everybody gets 150 XP
The corridor goes on for a while. It hits a room with some carrion crawlers, three in all. The zombies kill them all without taking damage. The carrion crawlers can only paralyze, they deal no damage – zombies are immune to paralization.
Everybody gets 100 XP
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