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Old 03-07-2015, 04:12 PM   #438
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The Pyramid of the Illustrious One is about a mile away from here, low to the ground, and Alzar wants to save time and resources. He has the group pause, and he uses the Crystal Ball to scout around the pyramid, and sees no entrances, windows, enclosures; nothing. Maybe the entrance has been buried with time. But there are no creatures here either. There are a pair of really small pyramids on the far side. There are a few smaller buildings, mastabas, there are well. They would have held lesser known individuals like court officials, engineers, builders, and so forth.


They head up to the pyramid and establish camp among some rocks in a mastaba, now abandoned. A quick search shows that the ghouls hunted from one of them. The rest are all ruined and dilapidated. After preparing their steeds and such, they have a few hours of light left, so they begin to search the pyramid for openings or clues.

Two days pass. Alzar memories a different, Undead friendly set of spells. He needs to prepare. He cast Detect Undead on day one and found some undead inside the Pyramid. So he prepares.

On the journey here, he finally decoded the spellbook from the Temple of Aumata-Perion by the Hek.

Telvar’s Spellbook –

1st Level – Cloud Ladder, Charm Person, Detect Magic, Magic Missile, Protection from Good, Read Magic, Identify, Sleep, Shocking Grasp
2nd Level – Darkness, 15’ Radius; ESP, Flying Fist, Invisibility, Levitate, Detect Invisibility, Magic Mouth, Wizard Lock
3rd Level – Dispel Magic, Fireball, Fly, Protection from Normal Missiles, Feign Death, Monster Summoning I, Leomund;s Tiny Hut, Scintillating Sphere
4th – Rary;s Mnemonic Enhancer, Wizard Eye


He learns Fly and Leomund’s Tiny Hut, He was hoping for some tool to use against the undead. Instead, he’ll memorize Detect Undead for Sleep, Hold Undead instead of Vamp Touch, Death Armor instead of Ghoul Touch, Knock instead of Hold Person, and Comprehend Languages instead of Charm Person, in case they come across something his Helm can’t read.

Meanwhile Tolvar learns Shocking Grasp and will memorize it for the journey as well as his 3rd spell instead of Detect Magic.
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