We've had so many GMs over the years, and each has put their own little spin on WW. I know what an AlanT game will look like. I know what a hoopsguy game will look like. My traditional WW games has assigned characters in addition to roles. We each have our own stamp.
Because of that, we become very fluid with the basics, if that makes sense. I've seen wolf dukes and double seers and weakened seers that only scan for the lesser wolves and such.
So for example, telling people what roles will be in the game at the beginning can help hammer the game out, but it also makes fake revealing more difficult for wolves. It's a definite help for the village.
I've seen games where the roles and alignment (wolf/non-wolf) were not revealed on their death, which was really annoying, let me tell you.
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