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Old 01-21-2022, 11:49 AM   #14
Poli
FOFC Survivor
 
Join Date: Apr 2002
Location: Wentzville, MO
1) Avoiding getting lost:
Mori'an, Syntax, Zilmora, Astrid, and Lyric all appeared to get lost as well. As a result, they suffer a -2 modifier to searching the forest for the children. Astrid was the worst with a modified 0.
Azmyra, Wolfrik, the Professor, Tsavani, and Gareth don't get lost.
Thudak and Faris were completely at home in the woods and gained a +2 modifier to searching the forest for the children. Both sported rolls/modifiers of 20.

2) Search the forest:
Mori'an, Syntax, Zilmora all continue to struggle. They find no clues of the children...of anything really. About to give up, they stumble across a footprint the size of a child.
Azmyra, Astrid, Faris, Tsavani, and Gareth find a gold coin near a child's footprint. +1 gold for each of them.
Thudak, Wolfrik, Lyric, and the Professor all find that gold coin near the child's footprint, but also find larger animal footprints that appear to be from large wolves. They are a little more alert and ready for tomorrow and gain a +2 defense.

Syntax has an ability of Tinkerer, which allows it to spend 1 gold to add +1 to any D20 roll (presumably before the roll) for it's stats. I chose to pass on that today. Thudak clearly did well today, while Mori'an, Syntax, and Zilmora certainly suffered.

Azmyra the Reckless, Half-Demon Swashbuckler, 16 gold, 0 Virtue
1) 11 (12 roll, -1 Wisdom)
2) 13, 14 roll, -1 Intellect)
No Survivalist or Investigator abilities

Sir Gareth Stalworth, Human Cleric, 8 gold, +1 Virtue
1) 14 (12 roll, 0 Wisdom, +2 Survivalist)
2) 8 (9 roll, -1 Intellect)
Survivalist ability added to his roll to survive while traveling.

Professor Tyrnnicus Wyvern, Draakon Elementalist, 13 gold, +1 Virtue +2 defense for 22 Jan
1) 9 (7 roll, +2 Wisdom)
2) 23 (19 roll, +2 Intellect, +2 Investigator)
Investigator ability added to his roll to search or investigate.

Tsavani Moonchaser, Feline Monk, 17 gold, +1 Virtue
1) 14 (13 roll, +1 Wisdom)
2) 11 (13 roll, -2 Intellect)
No Survivalist or Investigator abilities

Syntax 12B047-2, Machine Artificer, 20 gold, +1 Virtue
1) 1 (3 roll, -2 Wisdom)
2) 3 (1 roll, +2 Intellect, +2 Investigator. -2 for roll 1)
Investigator ability added to it's roll to search or investigate. Got lost in the woods.

Mori'an Corvus, Avian Necromancer, 9 gold, -1 Virtue
1) 3 (4 roll, -1 Wisdom)
2) 3 (3 roll, +2 Intellect, -2 for roll 1)
No Survivalist or Investigator abilities and got lost in the woods.

Thudak the Merciless, Half-Orc Barbarian, 14 gold, -1 Virtue +2 defense for 22 Jan
1) 20 (20 roll, 0 Wisdom)
2) 20 (20 roll, -2 Intellect, +2 for roll 1)
No Survivalist or Investigator abilities, but was at home in the woods.

Lyric Stringwood, Human Bard, 14 gold, +1 Virtue +2 defense for 22 Jan
1) 3 (5 roll, -2 Wisdom)
2) 17 (19 roll, 0 Intellect, -2 for roll 1)
No Survivalist or Investigator abilities and got lost in the woods.

Faris Leafwind, Half-Elf Druid, 11 gold, +1 Virtue
1) 20 (16 roll, +2 Wisdom, +2 Survivalist)
2) 12 (12 roll, -2 Intellect, +2 for roll 1)
Survivalist ability added to his roll to survive while traveling. At home in the woods.

Wolfrik Grayhand, Human Paladin, 10 gold, +1 Virtue +2 defense for 22 Jan
1) 11, (10 roll, -1 Wisdom, +2 Survivalist)
2) 16, (17 roll, -1 Intellect)
Survivalist ability added to his roll to survive while traveling.

Zilmora the Wise, Elf Sorceress, 12 gold, +1 Virtue
1) 6 (4 roll, +2 Wisdom)
2) 5 (3 roll, +2 Intellect, +2 Investigator, -2 for roll 1)
Investigator ability added to her roll to search or investigate. Got lost in the woods.

Astrid Swiftblade, Gnome Thief, 11 gold, +1 Virtue
1) 0! (2 roll, -2 Wisdom)
2) 13 (15 roll, 0 Intellect, -2 for roll 1)
No Survivalist or Investigator abilities and got lost in the woods.
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