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Old 08-03-2023, 02:57 PM   #285
Poli
FOFC Survivor
 
Join Date: Apr 2002
Location: Wentzville, MO
1

This lobby has seating around the walls and a large U shaped desk at the center of the room. As you make your way in, the lights begin flashing red. An automated defense turret activates and tries to track you. Make it to the desk terminal to disable the turret.
D20+INT+Investigator.
10+1+2. You make it to the turret and hit the off switch.

2

This space holds cubicles with computer terminals and filing systems. Everything seems to have been left in a hurry, with papers and office supplies strewn about. As the lights flicker, you swear you see a shadow move from one cubicle to another.
D20+INT+Investigator
5+1+2. You find 2 credits left behind in the cubicles. (We missed out on finding a "Red Key Card."

3

The small closet here holds a weapon display with most of the equipment missing. You may continue exploring and return here when finished.

4

This room is a mix of a rec center and locker room. One of the locker doors rattles when you step inside, then everything goes silent.
D20+DEX+Stealthy
7+5. You open the locker to find an emaciated space rodent chewing on some rotten food rations. It snarls at you. D20+CHA+Animal Tamer.
1+4+4. The rodent bites you and runs off. -1HP.

5

This office room is pristine and untouched. A music player was left on and continues to play distorted music.


HP is down to 9 here...but I'm going to hold off on a med kit for now.
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