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Old 02-22-2018, 07:04 PM   #17
skrath
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Join Date: Oct 2000
Location: Melbourne, Australia
Quote:
Originally Posted by JeeberD View Post
I'm intrigued...I don't have much computer time at home, so a league that requires the purchase of a game is a no go. But a web-based game could possibly be something I could do. How much of a time commitment is the game, per day?

Most of the time commitment comes at the start to get to know the players/teams and the mechanics. During the offseason (which is where we are now) there is some time required to scout college players and prep your team. During the season, as games are simulated every day, it only takes a few minutes to check results and make any changes (eg, if there are no injuries, you wouldn't need to change your depth chart).

There are some small requirements around writing press releases for trades and signings. The Slack channel is incredibly active and the more you put into the league the more you get out of it of course!

There's one team out of 30 left so please PM me your email if you're interested!
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