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Old 04-16-2015, 10:33 PM   #233
Abe Sargent
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Join Date: Dec 2001
Location: Catonsville, MD
The door opens to reveal an apartment that has been converted to a work room. There are a pair of doors here. The one to the south has the speaking from it. Alzar heads over gently, and pulls the golem in and gently closes the door, all quietly.

Again, this time Alzar considers his options. The Ear Ring doesn’t detect anything else here. He can have the golem kick the door down and Alzar, behind it, casts Power Word Kill and tries to one hit kill his target again. Alzar grabs a vial of acid and spends a few seconds weakening the hinges. He doubts that Tairdo has cast the Spell Turning spell, because it only lasts around 10 minutes or so, and there’s no reason to cast it here. But he probably has a protection from evil spell or something else while working on that ritual. Alzar decides that the chance at the one hit kill is too good to pass up, and will lead with the same spell as before.

The door is bashed open by the Bronze Golem and Alzar spits a word at whoever is beyond this door. As expected, it’s the wizard, and the wizard doesn’t have Spell Turning up, so he dies in one spell.

Alzar casts Conjure Elemental to give him another ally while the bronze golem guards him. He unfurls Aegis and then the group head out to the corridor. Out from the bedchambers in the back is the female dwarf, and she is bellowing in rage at Alzar. There’s no one else though. As she moves down, with a glowing Axe in her hand, the Abomination appears in the hallway, and grabs the axe. Then it dissipates with it in its grip.

Um….okay?

Alzar casts Finger of Death are the now weaponless dwarf and…she rolls a 7 and dies.

A moment passes and the guards back here in the palace arrive – a dozen wereboars, lycanthropes charging to attack. Alzar’s summoned creatures and golems are in front. He has Azzil fly around an scout to make sure he can’t be flanked and he casts Mass Domination and 7 of the 12 wereboars are now his and he controls them and forces them to attack the others. Surprised by the attack by their allies, and with the pressing of an elemental and a pair of golems, the now 4 survivors begin to flee. Alzar lets them go, he doesn’t care about them that much
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