I totally hear you on the if/else statements...I've dabbled with C# for Unity and I find it takes me so much more time to accomplish the same things because I'm tripping over syntax. I just like Python so much more...
I've only done a little bit of reading about compiling but you're right that it doesn't seem to be the focus...hopefully a clearer path will emerge when you need it! I have a bookmark saved for cx_Freeze as something to look into but I haven't explored it in any depth at all.
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