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Old 05-08-2010, 03:55 PM   #263
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
The walls here are more winding, and there are fewer places that have tried to keep to traditional building principles, like straight walls. Instead, it looks like a natural cave by dimension, but it was carved and made. There ar stepping stones across deep mud, and you can go forward, left, and leftish-forwardish. Left. A few mud sections are passed and the stepping stones were left behind, when people appear at an empty, dirt filled chamber – a welcome respite to the mud in here. As the animal skeletons cross in, a Huge Spider leaps down and smashes it.

19 skeletons left.

It poisons, so Alzar lets the skeletons handle it. They go first and attack 8 times nad hit three for 5 damage/ The spider nails one for 1 damage and it survives The spider wins init and misses. The skeletons hit three times again for 9 damage. It dies.

XP – 30 each

A search finds nothing. They head back and go forward, and then east when the corridor forks. The fork again, left or right. Die says…right. They swing and down a bit, then open into more water. It’s about three feet here and goes around a bend to the left. Alzar sends Dryshik out and is gently bends 180 degrees after 50 feet into an alcove with chests. No baddies are seen. Alzar sends in the animal skeletons and they all make it to the alcove and back underwater – no issues. Alzar decides to come back. Maybe they can find a boat or something. They head back and go the other way and hit a door. It’s a bit swollen from the water, but Alazr is able to kick it open. In here is a large chamber roughly 50’ on each side with a huge pillar in the middle supporting the room. They enter and then a zombie looking creature comes out from behind the pillar. Alzar makes his Necrology check.

“Back up Derek, this is a Coffer Corpse – immune to normal weapons.” He tries to control it, knowing he will probably fail (needs a 16 on a d20). Yup, failure. The three with magic weapons get close and get ready. The Corpse wins init and swings. It misses. Alzar and Estaish hit for 8 damage and Aleigha misses. Next turn it wins init again and fastens it s fingers around Alzar’s throat for 3 damage. Alzar misses but the other two nail the corpse for 9 damage and it dies.


39/51

XP – 35 for Alzar, Estaish and Aleigha.
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