View Single Post
Old 05-08-2010, 04:13 PM   #264
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
A search finds nothing. They open a door forward, and then enter a hallway with a door to the left. It’s locked. Derek opens it in 15 seconds. Piece of cake. They enter a room with several cells and behind two of them are a pair of kids of Orlane’s carpenter and another has a merchant ambushed outside of town. They were all brought here and taken to the Naga, where they successfully resisted its magic, and then brought o these cells for later use as food for its minions. They tell them that the naga is on a platform past a large lake that is around and a few caves. There is a boat on the shore that can be taken to get there. They leave up the same way, and Alzar has them wait by the wagons until they emerge. Megala flies down to show them the way.

A search of the jail finds nothing. They go forward and enter a bare room except for wooden benches. There is nothing else here. They take the door in front of them, and there is a long room with wooden panels on the walls. At the end is a wooden dais with a statue of the reptile god on it (the naga). Next to it is a cleric in brown robes with weapon in hand, expecting company. There is a shadowy form is a human in the shadows behind the statue.

The shadowy assistant attacks (it’s a Wight) while he destroys 6 Alzar’s animal skeletons by turning them. Alzar tries to control the Wight (needs a 10). Success. He orders the group to attack the cleric.

13 skeletons left. He wins init and casts Darkness at Alzar’s eyes to prevent him from successful control attempts. It works, Alzar fails his save. Alzar cannot cast spells or control while he is blinded, but he can see through Dryshik’s eyes and he can attack (Blind-Fighting nwp). Aleigha and Estaish and the Wight use this turn to get to the cleric.

The next turn, The cleric easily wins init and tries to get his wight back. Success. Aleigha hits him for 7 damage. Estaish misses. Alzar grabs his staff and moves forward. The cleric moves back, Alzar orders Aleigha and Estaish to move to the Wight. Alzar nails the wight for 6 damage. Derek concentrates on the cleric for a dropped sword. Aleigha and Estaish miss the wight. The cleric destroys 8 more skeletons. 5 left. The wight claws at Estaish and cannot puncture his armor.

Finally Alzar’s group wins init twice in a row. He slaps the wight for 3 damage. Derek misses the cleric. The wight takes 8 from a very motivated Estaish. The cleric casts Hold Person. Estaish stops moving. The wight attacks once and gets a 3. The next turn Alzar wins init. His staff cracks open the wights skull for 8 damage and kills it. Derek misses. The cleric destroys the remaining skeletons.

Alzar has moved his people to the cleric. Derek stabs him for 3 damage. It casts Cure Light Wounds on itself. He wins init and grabs his Warhammer with a snake head and misses. Alzar misses, Aleigha crits him for 10 damage, Derek add 5 and the cleric dies.

The darkness spell ends shortly thereafter and Alzar can see again. Estaish will be unparalyzed in a bit. Alzar searches the cleric to see if he had anything of magic. It doesn’t look like it, but they take the key chain. They search the room and find nothing. While they are doing so, attracted by the noise here 3 large spiders enter from the only door to the room. They easily dispatch the large spiders (only about 4 hp each, little guys).


XP from fights. 500 each.
__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent
Abe Sargent is offline   Reply With Quote