Quote:
Originally Posted by mckerney
Speaking of quirky mechanics, I found that some of the challenges where you are given a situation and have to win in a certain number of turns not only require you to win, but to win in the exact manner they were thinking of. There was at least one that I played where I won and failed the challenge and then saw it needed to be done a different way to complete the challenge.
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The card I wanted to play was a blue where you two target players swapped creatures. Apparently having only two players made it too difficult for the AI to know which ones to pick.
I'm guessing I needed to do more on my part to make sure the AI knew what to do. I just hope one of the two target players can be me.