Quote:
Originally Posted by Suicane75
Lack of customization pretty much kills it for me. Not blown away by anything else either if I'm being honest.
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Really don't see allowing for different numbers of teams in the league as being interesting to enough people to merit the structural costs. I mean, it'd be nice...but there are a lot of considerations that would go into a game that can support any number of different conference/division/team count arrangements.
The change in staffing, embracing of utilities, and contracts...it sounds like a very well designed game will be getting some good dedication and fine-tuning from the very best
Hm, I may have missed it, but I don't think this was asked -- anyone know how long Jim has been actively developing FOF7? If it's recent, it seems like it's going to end up coming out very fast. Probably can expect some delays.