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Old 04-28-2017, 05:56 PM   #1003
Brian Swartz
Grizzled Veteran
 
Join Date: May 2006
Research Director's Briefing: Dr. JIMGA Jr.

Incidentally our total dark matter resource count is ... two. Still better than nothing. Have to figure out where the build them.

** Focusing Arrays II(Particles, 40 mo.) -- +5% Energy Weapon Damage.

** Phase Disruptors(Particles, 64 mo.)

** Shield Harmonics II(Field Manipulation, 40 mo.) -- +5% shield HP

** Gravitational Analysis III(Computing, 48 mo.) -- -5% building costs


Research Director's Briefing: Dr. Deacon Palmieri III

** Deep Space Installations(Voidcraft, 38 mo.) -- Unlocks the Fortress, the third tier of space stations. It's the biggest one we've run into, might be the biggest available.

** High-Density Munitions(Materials, 33 mo.) -- +5% Kinetic Weapon damage

** Teldar Crystal Mining(Materials, 8 mo.) -- The Teldar Ammunition Factory is a +10% bonus to kinetic weaponry.

** Heat Recyclers(Voidcraft, 33 mo.) -- +5% Strike Craft attack rate.

** Kinetic Artillery(Materials, 3/64 mo.)

There you have it. Next choices are due at your leisure gentlemen.
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