If we jail players, time is our friend (since jailed players will be revealed to the King over time).
If we lynch players, time is our enemy (as the odds are that we lose 2 players per night).
I think that without any evidence, we should play defensively and make time our friend. When there is compelling evidence that someone may be a wolf, that's when we switch our strategy to lynching.
IMO, of course.
|